Find Me
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Finde Me is the final game prototype in what I call the “Random Noise” game series. This series includes the games Enforcer and The Junkie. I have decided that this will be the final game to use XNA 4.0.
I wanted to make the Find Me prototype to be something of an explorer style game, where the player has to navigate around a strange environment until something happens. That something is what I would describe as a visual metaphor of finding yourself in a deep state of unrest, uncertainty and fear. The player is left to their own vices to explore the strange, cold and empty city that is drawn before them. However, what the player finds in the end may be the perfect ending to this game series, or perhaps an over-exaggeration of the users audio-visual senses.
If you try the game, remember it takes time to explore this strange city, so don’t rush things. Just take your time, you have plenty of it…
Additional credits: Logo designed using custom logo tool developed by Tealeaf
I wanted to make the Find Me prototype to be something of an explorer style game, where the player has to navigate around a strange environment until something happens. That something is what I would describe as a visual metaphor of finding yourself in a deep state of unrest, uncertainty and fear. The player is left to their own vices to explore the strange, cold and empty city that is drawn before them. However, what the player finds in the end may be the perfect ending to this game series, or perhaps an over-exaggeration of the users audio-visual senses.
If you try the game, remember it takes time to explore this strange city, so don’t rush things. Just take your time, you have plenty of it…
Additional credits: Logo designed using custom logo tool developed by Tealeaf