Under this section you will find links to all of my most recent game prototype projects (from 2012 and onwards). The aim of each of these prototypes is to investigate different game development methodologies, technologies and game programming techniques.
Fire Line - Released in August 2012. An interactive narrative 3rd person prototype developed using Unity 3D.
Minimal FlightSim - Released in January 2013. A minimal 3D flight simulator prototype developed using DirectX 11 and C++.
AN0TH3R CiTY (Another City) - Released in November 2013. A cyberpunk-inspired 3D action platformer developed using XNA 4.0.
Find Me - Released in December 2014. An abstract 3D explorer game developed using XNA 4.0 This is the final game prototype to use XNA 4.0.